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Elbow (feeder)
It is essentially a bent tube that allows a feeder or feed system to be mounted onto a direct feed nipple.


Feeder elbows

Elbow (air fitting)
Used for air fittings. They are threaded and pressure-rated for the specific gas involved.


(L)90 degree elbows (R)45 degree elbow

Electro-pneumatic, Electropneumatic
This term describes an action of a marker which is controlled by solenoids and a small computer. Instead of gas powering the action, the trigger actually activates an electrical switch which sets parts into motion. The electro-pneumatic has the capability to fire bursts of 3 to 5 balls or fully automatic fire, or both. As fully automatic markers are banned on most fields (or at least severely controlled) due to safety reasons, many players are opting for the single-shot conversion computer circuit boards in order to be allowed to use their expensive toys.

Elimination
The act of being removed from the game.

Eurogrip
An M-16 replacement grip. It has shallow finger grooves and is popular amongst many players. A few markers come from the factory with them as a standard feature or as an additional option. Most Eurogrips are purchased as after-market accessories. The suspected origin of the name varies, depending on who tells the story. The more popular belief is that it originated in Europe, where others point to the similarly in design with the grips on the Heckler & Koch series of military and police firearms, which are principally manufactured in Europe.

A Eurogrip mounted on a TS-1

Expansion Chamber
This device helps prevent liquid-CO2 from entering a marker's power system. The chamber can be attached to the tank adaptor, in a remote system, or directly to the marker. CO2 from the tank goes into the chamber and the liquid CO2 then has an opportunity to expand into a gaseous state. Many chambers are compartmentalized, to allow the liquid more time and space to expand. Even with an expansion chamber, liquid can still enter the system if the marker is fired at a continuous rate for a considerable length of time. In this day and age of massive firepower, this happens more often than it should. What players don't seem to realize is that the more space you give the CO2 to expand, the more chance you have of losing some pressure. While allowed to expand a finite amount, the system still loses a considerable amount of pressure, in the rested state.

Standard expansion chamber


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